Profilo di EvanEvans SpaceFotoBlogElenchi Strumenti Guida

Blog


28 marzo

Tip for developers/publishers.

Lately, I've been reading about DLC. A lot of DLC. And, maybe it's just my imagination, but more and more companies seem to be announcing DLC before the game releases. Some even giving a general date(soon after the game's release, usually). I'm all for DLC. Really, I am. It's a great little feature to keep games from dying a few weeks after their release. But for the love of God, stop announcing DLC before the actual game has released. It makes you look greedier than you already are.

We all know how DLC can be ridiculously high sometimes(sometimes! Now always). So when we hear about a game for a few months, letting the hype set in, then announcing there will be downloadable content soon after its release just isn't a smart thing to do nowadays. Unfortunately this seems to be a growing trend, with the whole RE 5 debacle a few weeks ago, the announcement of Godfather II DLC, now we have the announcement of map packs for Dark Athena. It sounds as if the content is almost, if not completely done and they're purposefully holding back because they know people will pay for it. Thankfully gamers have caught onto this and have started calling the companies out. Does it work? No. At least not now.

The smartest thing to do is to keep your mouths shut, and release the content a few months after the game's release. Realistically you guys shouldn't start creating downloadable content until after the game has actually gone on retail, but we all know that'll never happen. Go ahead, keep developing it 1 month after you started on the actual game, as always. Just keep it to yourselves, ok? Thanks.

Also, new InstantAction podcast. Listen to it, yo.

 

21 marzo

Tribes 'base' rules.

And no, I don't mean the actual bases in Tribes. Well, some bases are pretty good, but they're just bases. Tribes 'base' is, essentially, Tribes in its birthday suit. No modifications at all, other than a few base alterations. There are 5 basic aspects of 'base': Defend your flag, go after the enemy flag, defend your flag carrier, attack the enemy flag carrier, and of course capping the flag(if you have it). You're constantly doing something. Simply squatting behind the enemy base isn't a smart move, and it's actually frowned upon. You'll sometimes get kicked for doing such thing. Now, I don't normally play on 'base' servers. While I originally played Tribes without mods back in 1998/99, since then I've grown so accustomed to mods that 'base' looked boring. No new armors? Weapons? Turrets? It really didn't seem appealing, and I never saw the advantage. How wrong I was...

Tribes base is easily the most intense version of Tribes you can play nowadays. Simply watching a game is intense, which I've done a few times. To me, base players completely outrank every other player on the other servers for one simple reason: teamwork. They actually work as a team, which is what Tribes is all about. Go to any other server and it's every man for himself. While this isn't a bad thing, working with a team like you do in base is much more thrilling. Now, I'll admit that I've been a bit worried about going into a base game, mainly because of how much I know I'll suck and let my team down. You can get away with stupid shit on other servers, but not here. base is serious business.

But, with the recent news of Tribes coming back, I knew I'd better at least get a feel of it. I decided to join a game about half an hour ago, and it was just as expected. Intense-and hard-as hell. Right off the bat luck was against me since the map was Dangerous Crossing, one of my least favorite maps. I'm not exactly sure why I don't like it. I just don't. I played the game anyways and overall I sucked, but had a few highpoints. About half way through the game I got a pretty kick-ass midair disc hit, something I rarely do on any server. It didn't kill the flag carrier, but at least I hit him. I then tried to stop being Rambo, calm my shit down, and think about what position I'd be most useful in. Going after the flag carrier just wasn't cutting it for me. These guys knew the map like the back of their hand, memorizing which routes were the fastest. I'd decided to stay at the base whenever our flag was back home.

Defending your flag on Dangerous Crossing isn't terribly difficult, but you've gotta have at least 2 guys doing it. One for each entrance. And, as time went by, I found out that simply blocking the enemy from grabbing the flag, instead of trying to kill him when he's outside the base, is just as effective. I've seen this done before but never really attempted it. As the enemy is flying into the base, you jump right in his path, causing him to come to a dead stop. This allows my teammates to easily kill him(and me). So it was decided. Defense it was.

Overall I know I could've done better. Hell I could've capped the flag if my head wasn't up my ass. Scenario: Our flag is at the base. 2 guys, including me, are defending each entrance. I see our flag carrier approaching the base, so I step back to get out of his way. What I wasn't expecting him to do was throw the flag at me. I quickly realize this, but was too late. The enemy had already returned it before I had time to know what happened. I let my team down big time, but we still ended up winning with 7 points. It was certainly intense, and I can safely say I enjoyed it. I'll probably give it another go sometime tonight, then play on modded servers for a while.

More on Tribes.

Well, I'm still not sure if I'll be able to play the next incarnation of Tribes. From what I understand, they'll be releasing a standalone version of the game, as well as having it playable in a browser at PlayTribes.com. I'd much prefer to play on the standalone version. But even then, it kinda sounds like it'll be in OpenGL mode, which just won't work for me. That was my main worry. Still, they've yet to really get into details, so I could be totally wrong(which is what I'm hoping for)

InstantAction's newest podcast has an interview with Justin DuJardin, who worked on the game with Alex Rodberg(I think?) for about a year. If you're interested in knowing just how Tribes on IA will work, I'd highly recommend giving it a listen.

 

Edit: Also, they'll be showing off 'Tribes IA' (dunno what else to call it) next week at GDC. Not sure what exact date, maybe all week. Read up on it here.

17 marzo

Welcome back, Tribes.

You should know by now how much I enjoy Tribes, so imagine the surprise I got when I read that InstantAction would be bringing the game to browsers. 'Surprise' doesn't even come near to how I felt. As of now I can't play any of the games on their website, which sucks, but I still support them. Since Tribes runs perfectly well on this beast, I'm wondering if it might just be possible to play it in a browser. The graphics will obviously be lower than Fallen Empire: Legions, which works in my favor.

There's really not much else to say about this. I'm still in shock about it all. Really hope this brings back the Tribes community, or at least gives people a chance to play it who couldn't before.

15 marzo

Google Chrome: Far from heaven.

After Firefox decided to act up and give me massive text lag on sites like Twitter and the Bungie forums, I decided enough was enough. Reinstalling it didn't help, nor did disabling/uninstalling every add-on I had. I sure as hell wasn't going back to IE, so Chrome was my only option(other than Opera, which is a fine browser). I tried Chrome before, back when it was released initially and really didn't like it. I tried it for maybe 5 minutes and uninstalled it. I just couldn't get used to the tabs for some reason, which now don't bother me at all.

After using Chrome as my main browser for a little more than 2 days, I can safely say I like it. The speed is what I like best, which isn't all the surprising seeing as there aren't any add-ons available. As of today however I'm starting to see the negative aspects of Chrome. Such as:

No format options when creating a post at Xbox.com or writing a new blog here. Not only can't I bold or italicize posts without enterting HTML codes, I can't even write simple paragraphs. They're all bunched together. Reminds me of the time when I had to use Windows 95 for a few months...

The Reply and Rate Thread buttons at Xbox.com disappear whenver I hover my mouse over them, making it almost impossible to click them. I have to be quick if I want to give my input at all on the site now.

Like I said earlier, no add-ons. No Flashblock. No AdBlock Plus. Nothin'. I can only assume they'll eventually give us add-on support in the near future. I hope they do...

Certain flash videos aren't too smooth. Sites like Vimeo and MegaUpload skip a bit, which is annoying beyond words. They play fine in Firefox and IE.

It's not 100% stable(but what browser is?). I had it crash on me not too long ago. I've also had it freeze up on me quite a few times, which is annoying as hell.

I'd like to have a File and Edit menu up top, instead of the 2 buttons on the right that seemingly control everything. I'd much rather prefer a scroll down menu to see my history, instead of hitting Cntrl-H or Cntrl-F for find.

A Properties option when right-clicking on...anything. I never realized just how much I used this little function in FF until I couldn't in Chrome. See, I have Photoshop. And when I need dimensions of said image I'd simply look at its properties in FF. Now I can't do that. Unless I'm totally missing something, this should be a basic function in every browser.

Those are some of my biggest complaints while using Chrome so far. I'll still use it, since FF is no longer installed on this PC and the only other browser left is IE. I have no idea how this post will turn out. Probably a jumbled mess just like at Xbox.com.(edit: Yep. Had to go back and format it with HTML codes)

12 marzo

New Live Messenger

Logging into Live Messenger today I was greeted with a message informing me that a new version of Live Messenger is available.  Without hesitation I clicked the download link and waited for the download to finish.  I unchecked all the unnecessary addons like the gallery feature, mail, ect.  All I want to do is talk with a handful of people online.  That's it.  Even so it clocked in at 68 MB or so.

Once finished it signed me into Messenger.  I instantly noticed that the "signing-in icon" spun a bit faster, but it really didn't seem to log me in any faster.  After waiting a few seconds I was finally signed in and saw the new Live Messenger:

http://img7.imageshack.us/img7/1474/messr.png

So this is it.  Nothing drastically different from previous builds.  The "Favorites" feature made me laugh though.  Its as if we're "rating" our contacts.  Those not under the Favorites section are meaningless peons worth less than a grain of salt.  Okay, maybe not.  But it's still a bit comical.  I just threw in 3 people I talk to on a semi-regular basis to show off the feature.  Next we have themes:

http://img17.imageshack.us/img17/30/thems.png

Overall these themes are quite pointless, but most themes are so who cares.  I like how we can import our own themes from our hard drive, though most of them look like crap since MS decided to add drop-shadows to your display name and note.  I've decided to stick with the default blue because of this.  My main gripe about this latest version of Live Messenger(so far) is the chat window:

http://img13.imageshack.us/img13/7817/chatj.png

The thing I noticed right off the bat is the placement of the display pictures.  For some reason they decide flip them over to the other side.  I'm not exactly sure why they did this, because there seems to be no reason at all for them to change sides.  There's no gain in having them on the left hand side that I know of.  But this isn't what bothered me.  Take a look at the right hand side of the chat window.  See how it just suddenly cuts off?  And no, I didn't do that in Photoshop.  I've included a bit of background to prove this.  This only happens when you have an image set as the background, which I rarely ever do, but it's still something they should fix.  Adding a border around the chat box really can't be that hard to do.

I do like how it compacts multiple IM's right under one another, instead of displaying them as separate messages.  And they've FINALLY added the ability to send someone a message even if they're offline.  One final bug I have quite figured out yet is changing the chat box theme.  No matter what I set my Messenger theme as, the chat box is always blue.  I'll have to fiddle around I guess.  I'm sure there are other, smaller features that I've yet to notice.  But as of now, the latest version of Live Messenger is nice, but nothing special. 
09 marzo

Big update!

It's odd how it feels like I've gone days, almost weeks without writing a blog, when in reality only 3 days have passed.  But those 3 days have been quite important, to me at least.  For starters, I'm currently a news/content writer for the website 360evolved.com.  Overall it's nice to write again for an audience that actually cares about gaming.  I've had a GamesPress account since 2005(I think), so when I left Game-Spectrum it became rather useless.  Well, it now has a use.  I've also subscribed to a crapload of RSS feeds to keep me up to date on everything, mainly 360-related.  One thing that really bothers me is that the site is really slow, especially when trying to publish something.  I was told the site was a bit wacky from the get-go, but I was hoping it'd improve over time.  Unfortunately it hasn't. 

Also, I've got news on DamnStraight.net(which appears to be down) finally.  Well...I have some news, but I unfortunately can't disclose it.  Lets just say that if this thing actually goes through, it could be epic.  I can tell you that it'll be game/technology related.  More information should be on the way sometime soon, possibly this week.

I've also created a gamerDNA profile for the hell of it.
06 marzo

WinAntivirus 2009 Infomercial

 
02 marzo

And so it begins...

I have a Twitter account.  I don't know why, I just do.  It's sometimes useful for the latest news from a few websites, but other than that I don't use it much(despite having almost 500 updates for some reason).  I don't know anyone personally who uses one, just a few online friends, but even they rarely update their status.  I've had an account for sometime, thinking the fad would eventually pass and I could let it fade away into obscurity.  However, sometime late last year/early this year, something...happened.

I don't know what exactly happened, or how it did, but Twitter became mainstream(or pretty damn close to it).  I started hearing about it more and more on sites like Digg and Reddit(Top 10 Twitter tips! was a common story I'd see), then I started seeing it on the news.  While a bigger audience would be great(including actors and athletes, who have already jumped on board), I couldn't help but feel the inevitable getting closer and closer: greed.  What I mean is that I kept waiting for the day where my Twitter page would display my usual contact updates with an ad or two in between.  And that day just got one inch closer.

I saw a tweet from someone linking to a site called Magpie.  Basically, you get paid to post advertisements from certain companies at a given rate.  According to the website I can make 16 pounds/week(what is that, $22?).  I can shamefully say it seemed tempting.  $22 a week to do basically nothing but annoy my fellow followers?  Sure!  I projected myself into the future and figured I would lose any worth-while followers, and only be followed by people exactly like me.  Eventually my Twitter page would be filled with nothing but ads.  And thus Twitter is ruined.

Sorry Magpie, your evil temptations won't suck this costumer in.
01 marzo

Goodbye LAUNCHCast :(

Well, technically LAUNCHCast is still around.  However, my LAUNCHCast Radio is no more.  For more than 4 years I've listened to my LAUNCHCast radio station, tuning it to perfection.  It was a daily occasion.  Walk into CAD class, pretend I'm working, listen to LAUNCHCast.  When I heard that CBS was taking it over and that my personal radio was going away, I was pretty disappointed.  I wasn't devastated, just disappointed.  Why did CBS have to take it away?  Don't they know how much work is involved in creating your own radio?

I found a way to download all the ratings I've made over that past 4+ years.  I've apparently rated over 700 albums, more than 700 artists and just shy of 1000 songs(996).  On the main page it tells you that your radio is no longer available, but it does have a link to listen to your top rated songs.  Great, I thought.  At least I can listen to the songs I loved the most.  But actually you can't, since they only give you 30 second samples.  They've also taken a page from Pandora in limiting the amount of skips a user can make.  Back with LAUNCHCast, at some point, I was able to skip as many songs as I wanted.  It wasn't like this in the beginning.  I just noticed it happen at random sometime later.  It was a great feature, or possibly glitch in my case.  Anyways, limiting it to 5 is extremely lame and the main reason I don't use Pandora, even if it does have awesome music.

The only truly good thing is that I can listen to stations in Firefox finally.  And that's it.  I'm currently listening to a classic rock station which isn't bad, but just not the same.  I've got such a variety of other music sources that I doubt I'll keep listening to LAUNCHCast on a regular basis.  Last.fm, TheSixtyOne, VLC Radio and my own personal library offer plenty of great tunes.